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carman:carman [2024/03/20 20:38] tim45tenwacarman:carman [2024/03/20 20:45] (current) tim45tenwa
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 [[:start|Campaigns]] [[:start|Campaigns]]
  
-==== Chase (2024-03-11) ====+==== The Chase (2024-03-11) ====
 So : Herbie leads the Ogre on a merry chase So : Herbie leads the Ogre on a merry chase
  
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   - He has a 'brother' (you suspect he has a lot of brothers) trapped in the cave   - He has a 'brother' (you suspect he has a lot of brothers) trapped in the cave
  
-.. while talking the party & 'green' the coney hear a big party of Orcs approach+while talking the party & 'green' the coney hear a big party of Orcs approach
  
 Goblins, then strange huge goblin-babies then organized orc bodyguard around Kro the orc Shaman, with Warg outriders approach. Goblins, then strange huge goblin-babies then organized orc bodyguard around Kro the orc Shaman, with Warg outriders approach.
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 The party wait 15m to avoid any chance of detection and follow the orcs back to the cave The party wait 15m to avoid any chance of detection and follow the orcs back to the cave
  
-==== Guerrilla war (2024-03-11) ====+==== Guerrilla War (2024-03-11) ====
 The party sneak up to the cave/ camp and find it watched by hidden Goblins and patrolled by the Warg.  They sneak up to see more but the alarm is raised and a squad of Hobgoblins, Orcs and an Ogre come charging out : the warg races across camp to join them. The party sneak up to the cave/ camp and find it watched by hidden Goblins and patrolled by the Warg.  They sneak up to see more but the alarm is raised and a squad of Hobgoblins, Orcs and an Ogre come charging out : the warg races across camp to join them.
  
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 Herbie buffs up his speed and travel-through-woods and dashes off to the west singing loudly. Herbie buffs up his speed and travel-through-woods and dashes off to the west singing loudly.
 +
 The Ogre gives instant chase, the (rather dumb and much slower) Hobgoblins follow. The Ogre gives instant chase, the (rather dumb and much slower) Hobgoblins follow.
 +
 Two more sensible Orcs hunker down and hide to assess the nature of the opposition/ check for ambush etc. Two more sensible Orcs hunker down and hide to assess the nature of the opposition/ check for ambush etc.
 +
 Herbie and the Orgre have very different approaches to running through woodland/cover but they are about the same speed: Herbie runs off in a huge circle followed relentlessly by the colossal green orgre. Herbie and the Orgre have very different approaches to running through woodland/cover but they are about the same speed: Herbie runs off in a huge circle followed relentlessly by the colossal green orgre.
 +
 Dances slides down her tree and cautiously approaches where she last saw the two Orcs. Dances slides down her tree and cautiously approaches where she last saw the two Orcs.
  
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carman/carman.1710967137.txt.gz · Last modified: 2024/03/20 20:38 by tim45tenwa