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carman:carman [2024/03/13 19:57] tim45tenwacarman:carman [2024/03/20 20:45] (current) tim45tenwa
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 ====== Car Manston Campaign ====== ====== Car Manston Campaign ======
 [[:start|Campaigns]] [[:start|Campaigns]]
----- + 
-=== Guerrilla war ===+==== The Chase (2024-03-11) ==== 
 +So : Herbie leads the Ogre on a merry chase 
 + 
 +Dances discovers Orcs are much easier to kill than hobgoblins, for whom physical damage doesn't really seem to matter : they need to be completely broken before they stop. 
 + 
 +The merry chase ends with Herbie leading the Ogre into an ambush, and William duly obliges with some great spear work. 
 +but an attempt to befuddle the Hobgoblins appears to enrage them and they charge Kerr who flees, saved only by his pot-helm as they storm towards him. 
 + 
 +==== Cave Mouth (2024-03-04) ==== 
 +There is a stand-off at the cave mouth: Ogres Orcs and Goblin archers make it impossible to enter 
 + 
 +The party watch overnight as goblins sneak out for food, and a single orc (healed) sneaks out and dashes off. 
 + 
 +At dawn the party follow the orc and he had skirted the camp and set off North-East towards the main orc 'town'
 + 
 +Following him the party are very lucky to detect a 'Coney' rabbit-man watching them :  he speaks limited human but good elvish. 
 + 
 +He indicates the orc is hours ahead of them and 
 +  - There is a population of coney in the woods, but he will not take the party there 
 +  - The orcs hunt and eat coney, actually every carnivore does 
 +  - He has a 'brother' (you suspect he has a lot of brothers) trapped in the cave 
 + 
 +> while talking the party & 'green' the coney hear a big party of Orcs approach 
 + 
 +Goblins, then strange huge goblin-babies then organized orc bodyguard around Kro the orc Shaman, with Warg outriders approach. 
 + 
 +The Warg nearly discovers William, but Dances uses a spell to distract them and the orcs pass without incident. 
 + 
 +Green Coney intimates that Kro makes new monsters from not-quite-dead things 
 + 
 +The party wait 15m to avoid any chance of detection and follow the orcs back to the cave 
 + 
 +==== Guerrilla War (2024-03-11) ====
 The party sneak up to the cave/ camp and find it watched by hidden Goblins and patrolled by the Warg.  They sneak up to see more but the alarm is raised and a squad of Hobgoblins, Orcs and an Ogre come charging out : the warg races across camp to join them. The party sneak up to the cave/ camp and find it watched by hidden Goblins and patrolled by the Warg.  They sneak up to see more but the alarm is raised and a squad of Hobgoblins, Orcs and an Ogre come charging out : the warg races across camp to join them.
  
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 Herbie buffs up his speed and travel-through-woods and dashes off to the west singing loudly. Herbie buffs up his speed and travel-through-woods and dashes off to the west singing loudly.
 +
 The Ogre gives instant chase, the (rather dumb and much slower) Hobgoblins follow. The Ogre gives instant chase, the (rather dumb and much slower) Hobgoblins follow.
 +
 Two more sensible Orcs hunker down and hide to assess the nature of the opposition/ check for ambush etc. Two more sensible Orcs hunker down and hide to assess the nature of the opposition/ check for ambush etc.
 +
 Herbie and the Orgre have very different approaches to running through woodland/cover but they are about the same speed: Herbie runs off in a huge circle followed relentlessly by the colossal green orgre. Herbie and the Orgre have very different approaches to running through woodland/cover but they are about the same speed: Herbie runs off in a huge circle followed relentlessly by the colossal green orgre.
 +
 Dances slides down her tree and cautiously approaches where she last saw the two Orcs. Dances slides down her tree and cautiously approaches where she last saw the two Orcs.
  
 ---- ----
  
carman/carman.1710359833.txt.gz · Last modified: 2024/03/13 19:57 by tim45tenwa