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giraine:summary-360 [2024/11/08 22:28] tim45tenwagiraine:summary-360 [2024/11/08 22:36] (current) tim45tenwa
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-<- giraine:summary-359|Terror at Treak Cliffs ^ giraine:summaries-2024|Summaries 2024 ^ giraine:summary-361| ->+<- giraine:summary-359|Terror at Treak Cliffs ^ giraine:summaries-2024|Summaries 2024 ^ giraine:summary-361|Meeting Black Eyes ->
 ====== Summary 360: The Malady Conspiracy (2024-09-20) ====== ====== Summary 360: The Malady Conspiracy (2024-09-20) ======
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 And you come to the tent where you meet the somewhat young, but still impressive, Pralori shaman named Finefoot. He is very friendly, and launches into telling you some things, saying that he’s heard of you and there is growing sense that you are heroes that might be trusted to some of his  kind. And you come to the tent where you meet the somewhat young, but still impressive, Pralori shaman named Finefoot. He is very friendly, and launches into telling you some things, saying that he’s heard of you and there is growing sense that you are heroes that might be trusted to some of his  kind.
-  + 
-“The Ancient Beast Society maintains the peoples’ connection to their beast ancestors. Even if they have become more focused on Malkionism or the gods. Many Henotheists are all three. To lose the Ancient Beast Society is to lose this connection throughout Ralios. And it is under threat in some areas. Not so much here. But in Estali county, much so. And further away, but I know those lands less well.”+“The Ancient Beast Society maintains the peoples’ connection to their beast ancestors. Even if they have become more focused on Malkionism or the gods. Many Henotheists are all three. To lose the Ancient Beast Society is to lose this connection throughout Ralios. And it is under threat in some areas. Not so much here. But in Estali county, much so. And further away, but I know those lands less well.”
    
 More interestingly: “I have met the great Tergavi spirit master Black Eyes, who travelled through here three weeks ago. He wanders Ralios, seeking information on dragons and serpents for the Serpent Beast Alliance, and he is friendly with our Society. He said that he was headed for the city of Estali, which animal people still crowd. Black Eyes is the mightiest shaman I’ve ever met. He is fierce and frightening, and wily amongst even the city people. He might help you, or not, but good luck finding him if you seek him.” More interestingly: “I have met the great Tergavi spirit master Black Eyes, who travelled through here three weeks ago. He wanders Ralios, seeking information on dragons and serpents for the Serpent Beast Alliance, and he is friendly with our Society. He said that he was headed for the city of Estali, which animal people still crowd. Black Eyes is the mightiest shaman I’ve ever met. He is fierce and frightening, and wily amongst even the city people. He might help you, or not, but good luck finding him if you seek him.”
  * Oh! This is good to know. So Finefoot suspects that Black Eyes is in or near Estali city, or at least might be for the near future.   * Oh! This is good to know. So Finefoot suspects that Black Eyes is in or near Estali city, or at least might be for the near future. 
 Finefoot says that Black Eyes surely can travel in Dark Season. Many Hykimi can, although those who have left the old ways (he is clearly thining of the Galanini of Estali) tend to hide in their towns and cities until Sacred Time. Finefoot says that Black Eyes surely can travel in Dark Season. Many Hykimi can, although those who have left the old ways (he is clearly thining of the Galanini of Estali) tend to hide in their towns and cities until Sacred Time.
-  + 
-“Listen and I will tell you of what is forgotten. Before Time and into the First Age, the land of Ormsland in Ralios was home to a great Reptile Alliance. There were animal people of lizards, crocodiles, wyverns, chameleons, snakes and maybe more. Gita Flatsnout was their “King”, became a dragonewt, and united them and other Hsunchen tribes. They were the last to know the deeper secrets of the Orggee Snake Caves, but were wiped out in the Gbaji Wars. The Reptile Alliance had some alliance with the local dragonewts, who were called the Draconic Ascension network. Those dragonewts had an Inhuman King named Strength of Flame, and persisted into the Second Age to become part of the Empire of Wyrms Friends. Strength of Flame was killed by Alakoring Dragonbreaker of the Ralian Orlanthi, and that ended the Draconic Ascension in Ormsland. I say all of this because perhaps some ancient lore remains of the links between the Reptile Alliance, the Draconic Ascension and our animal people of the Ancient Beast Society, but I don’t know where that might be found.”+“Listen and I will tell you of what is forgotten. Before Time and into the First Age, the land of Ormsland in Ralios was home to a great Reptile Alliance. There were animal people of lizards, crocodiles, wyverns, chameleons, snakes and maybe more. Gita Flatsnout was their “King”, became a dragonewt, and united them and other Hsunchen tribes. They were the last to know the deeper secrets of the Orggee Snake Caves, but were wiped out in the Gbaji Wars. The Reptile Alliance had some alliance with the local dragonewts, who were called the Draconic Ascension network. Those dragonewts had an Inhuman King named Strength of Flame, and persisted into the Second Age to become part of the Empire of Wyrms Friends. Strength of Flame was killed by Alakoring Dragonbreaker of the Ralian Orlanthi, and that ended the Draconic Ascension in Ormsland. I say all of this because perhaps some ancient lore remains of the links between the Reptile Alliance, the Draconic Ascension and our animal people of the Ancient Beast Society, but I don’t know where that might be found.”
  
 > Fraud loves this stuff. It ties much together: the Hykimi, the serpents/Seshna/Froalar, dragons (Night Dragon, even?). Fraud shows his snake-head, much to Finefoot’s awe, and the shaman says that he doesn’t see a Hykimi soul there, but still is in wonder at Fraud’s tale of being a Froalar reborn. And as for Boamund, Finefoot peers into his chest and sees, when prompted, that there is a hidden but fierce and strong spirit there. Again, this is no beast-blood, but it is interesting. Boamund asks about puma-people shamans. Finefoot has never seen one; they are the stuff of legend to him. But if anyone knows of them, he thinks Black Eyes should. All the more reason to seek him out! You tell Finefoot about Shrett and he’s also intrigued; and once you return to your residence Shrett is very keen on all of the news. Bog, however, has found the whole affair really tedious. He is ready to leave town and find something to kill. After answering some questions about your experiences with beasts of Daran County and southern Ralios, you leave, knowing that you have a new friend in Finefoot. > Fraud loves this stuff. It ties much together: the Hykimi, the serpents/Seshna/Froalar, dragons (Night Dragon, even?). Fraud shows his snake-head, much to Finefoot’s awe, and the shaman says that he doesn’t see a Hykimi soul there, but still is in wonder at Fraud’s tale of being a Froalar reborn. And as for Boamund, Finefoot peers into his chest and sees, when prompted, that there is a hidden but fierce and strong spirit there. Again, this is no beast-blood, but it is interesting. Boamund asks about puma-people shamans. Finefoot has never seen one; they are the stuff of legend to him. But if anyone knows of them, he thinks Black Eyes should. All the more reason to seek him out! You tell Finefoot about Shrett and he’s also intrigued; and once you return to your residence Shrett is very keen on all of the news. Bog, however, has found the whole affair really tedious. He is ready to leave town and find something to kill. After answering some questions about your experiences with beasts of Daran County and southern Ralios, you leave, knowing that you have a new friend in Finefoot.
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 You visit the Lightbringer temple area, where Fraud had commissioned the sage Isgara Seven-Wits to look for information on the Night Gorge. She has procured what she thinks is reliable information on its location in the wilds of eastern Tanisor. [added to map online now] It matches the less specific location of the Darkness and Dragon runes you’d seen much earlier on a magical “map” that Star Thief Round Tip had conjured. Reports that are in this Library note that explorers have been shooed away from the area by Seshnelan patrols, who say it  is off limits. A scholar of a zoological bent was eager to pursue ancient accounts that the fauna of this little region had an unusually diverse array of bats. That’s all that Isgara thinks the Library holds. You visit the Lightbringer temple area, where Fraud had commissioned the sage Isgara Seven-Wits to look for information on the Night Gorge. She has procured what she thinks is reliable information on its location in the wilds of eastern Tanisor. [added to map online now] It matches the less specific location of the Darkness and Dragon runes you’d seen much earlier on a magical “map” that Star Thief Round Tip had conjured. Reports that are in this Library note that explorers have been shooed away from the area by Seshnelan patrols, who say it  is off limits. A scholar of a zoological bent was eager to pursue ancient accounts that the fauna of this little region had an unusually diverse array of bats. That’s all that Isgara thinks the Library holds.
    
-ANDsome very welcome news:  you inspect things you took from Unn Starseeen and they are really nice!!+**AND** some very welcome news:  you inspect things you took from Unn Starseeen and they are really nice!!
  - Silver ring with Movement rune holds Coordination spell (folk magic)  - Silver ring with Movement rune holds Coordination spell (folk magic)
  - Grimoire of Arkat Destroyer (in Safelstran, with coded writing that Fraud deciphers after some work; we won’t bother rolling), main information is details of “Attract Missiles” sorcery spell (4 weeks to learn).  - Grimoire of Arkat Destroyer (in Safelstran, with coded writing that Fraud deciphers after some work; we won’t bother rolling), main information is details of “Attract Missiles” sorcery spell (4 weeks to learn).
giraine/summary-360.1731104882.txt.gz · Last modified: 2024/11/08 22:28 by tim45tenwa