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delve:session-183 [2024/04/05 08:20] tim45tenwadelve:session-183 [2024/11/27 09:56] (current) tim45tenwa
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-<- delve:session-182|Session 182 ^ delve:sessions-2023|Sessions 2023 ^ delve:session-185|Session 185 ->+<- delve:session-182|Session 182 ^ delve:sessions-2024|Sessions 2024 ^ delve:session-184|Session 184 ->
 ====== Session 182: 3 April 24, day 113 ====== ====== Session 182: 3 April 24, day 113 ======
  
-We decide to etch all of the runes on ourselves and equipment and try the gate again. We also suspect that the runes have an order Fria &  +We decide to etch all of the runes on ourselves and equipment and try the gate again. We also suspect that the runes have an order Fria & Bjarni didn't have '2' so went there, so we might not need them all it takes you to the next highest over what we have.  Fria had all of the one we knew 1-4 written in her diary and she & Bjarni went to run 05. Fria notes down 5, and we 'jump' through. She gives a quick copy to Ahmumstut and they all try to go through the gate again. We all step thorough and again the door closes behind:  into the sumptuously furnished and provisioned.. which the party ignore.
-Bjarni didn't have '2' so went there, so we might not need them all it takes you to the next highest over what we have.  Fria had all of the one we knew 1-4 written in her diary and she & Bjarni went to run 05. Fria notes down 5, and we 'jump' through. She gives a quick copy to Ahmumstut and they all try to go through the gate again. We all step thorough and again the door closes behind:  into the sumptuously furnished and provisioned.. which the party ignore.+
  
 There is even a "meek table" with bread n water to tempt the pious. We ignore the food and open the far door into the next gateway chamber and open the room into the red-dragon chamber aha ! we do have all the dragon runes.   There is even a "meek table" with bread n water to tempt the pious. We ignore the food and open the far door into the next gateway chamber and open the room into the red-dragon chamber aha ! we do have all the dragon runes.  
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 we follow the corridor that Vulf was going down "when-suddenly" there are stairs to the next level.  The other way is blocked by stalactites etc.  Fria can pass but others will need to smash rock: it opens out into a chamber. A large black obelisk taller than a man (1x4x9) on a foundation stone, it does not reflect the light.  There is densely inscribed fine writing on it. The party smash their way through to it.  Bjarni checks it and it is very very evil. Fria uses comprehend languages reads the abyssal script: the thing is sucking negative energy and sending it to somewhere else - pert of the elemental engine. We queue up to try to smash it and stop it. Bjarni tries to push it over with a 22 and fails. Vulf hits it repeatedly and it smashed: releasing a wave of black energy (inflict serious wounds) which hits the gathered party.  We largely survive, and Fria steps forward to analyze it to discover. An extremely powerful object was being powered by this obelisk, and it has been unplugged: the 'thing' is due south.  The party check for secret doors/ way south.  A pile of long swords, battle axes and spears, 6 great oaken chests with rings to allow them to be carried. Leaning against the chests are two high quality long swords and a short-sword in a green black and red scabbard with a falcons head. we follow the corridor that Vulf was going down "when-suddenly" there are stairs to the next level.  The other way is blocked by stalactites etc.  Fria can pass but others will need to smash rock: it opens out into a chamber. A large black obelisk taller than a man (1x4x9) on a foundation stone, it does not reflect the light.  There is densely inscribed fine writing on it. The party smash their way through to it.  Bjarni checks it and it is very very evil. Fria uses comprehend languages reads the abyssal script: the thing is sucking negative energy and sending it to somewhere else - pert of the elemental engine. We queue up to try to smash it and stop it. Bjarni tries to push it over with a 22 and fails. Vulf hits it repeatedly and it smashed: releasing a wave of black energy (inflict serious wounds) which hits the gathered party.  We largely survive, and Fria steps forward to analyze it to discover. An extremely powerful object was being powered by this obelisk, and it has been unplugged: the 'thing' is due south.  The party check for secret doors/ way south.  A pile of long swords, battle axes and spears, 6 great oaken chests with rings to allow them to be carried. Leaning against the chests are two high quality long swords and a short-sword in a green black and red scabbard with a falcons head.
 +
 +Fria teleports the party to the red-saints prison so we can study / rest and do stuff.
  
 ==== Treasure ==== ==== Treasure ====
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  A pile of long swords, battle axes and spears  A pile of long swords, battle axes and spears
  
- 6 great oaken chests with rings to allow them to be carried.  locked not trapped  + 6 great oaken chests with rings to allow them to be carried. locked not trapped 
-  - gold !+ 
 +  * 1 - gold !
     * jet wristlet w falcon sigil,     * jet wristlet w falcon sigil,
     * belt of oval links n glass beads & dangly bits     * belt of oval links n glass beads & dangly bits
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     * 5 mean daggers in leather red/green/black scabbards     * 5 mean daggers in leather red/green/black scabbards
     * 3 fine gloves     * 3 fine gloves
 +  * 2 - more gold !
 +    * two belt pouches : flap w falcon,
 +    * siler twisted chain, bracelet w ruby eyed gem, fine gold chain w 4 god charms (falcon lion etc)
 +    * pearl necklace
 +    * ring with black onyx stone & swirling wire embossed
 +    * fine pouch green dyed & oiled pouch
 +    * master work thieves tool kitchen
 +  * 3 to 6 - lots more coin
  
-  - more gold ! +  two high quality long swords 
- two belt pouches : flap w falcon, +  * a short-sword (magicminor)  
- siler twisted chain, bracelet w ruby eyed gemfine gold chain w 4 god charms (falcon lion etc+  * a bastard sword (magic, moderate) in matching green black and red scabbard with a falcon sigil and fox sigil (sword) and a tree symbol(+2 Sword of defending
- pearl necklace +  * potion (magic) of flying
- ring w black onyx stone & swirling wire enboss +
- fine puch green dyed & oiled pouch +
- master work thieves tool kitchen +
-  +
- 3 to 6 - lots more coin+
  
 +> (falcon  = the dukes sigil)
  
 ==== Encounters ==== ==== Encounters ====
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 ==== XP ==== ==== XP ====
  
-^Fria:|  ?|out of for ?th level|  (~ sessions)| +  * 1140xp each for 19th Level characters 
-^Jestix:|  ?|out of for ?th level|  (~ sessions)| +  * 1620xp each for 18th Level characters 
-^Bjarni:|  ?|out of for ?th level|  (~ sessions)| +  * 2040xp each for 17th Level characters 
-^Vulf:|  ?|out of for ?th level|  (~ sessions)| +    * +200xp to Fria and Jestix for notes and recordings 
-^AhumStut:|  ?|out of for ?th level|  (~ sessions)|+ 
 +> ** 19th Level achieved for AhumStut ** 
 + 
 +^Fria:|  175,068|out of 190,000 for 20th level|  (~11 sessions)| 
 +^Jestix:|  176,572|out of 190,000 for 20th level|  (~10 sessions)| 
 +^Bjarni:|  149,927|out of 153,000 for 18th level|  (~ sessions)| 
 +^Vulf:|  175,316|out of 190,000 for 20th level|  (~11 sessions)| 
 +^AhumStut:|  171,126|out of 190,000 for 20th level|  (~14 sessions)| 
 + 
 +---- 
 + 
 +==== Audio ==== 
 +{{ delve:wed-dnd-20240403_-_183.mp3 }} 
 + 
 +---- 
 + 
 +==== Transcript ====
  
 ---- ----
  
delve/session-183.1712305235.txt.gz · Last modified: 2024/04/05 08:20 by tim45tenwa